Squad Leveling & Composition

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Squad Leveling & Composition

How to build and grow your squad effectively.

Build one powerful main squad

The most common early mistake is spreading resources across three or four squads. Concentrate your best heroes, shards, Skill EXP, gear, and upgrade materials in Squad 1. Your other squads are mainly for gathering resources and supporting rallies until your main squad is established.

A strong squad depends on eight systems working together: heroes, star levels, skills, gear, tech research, Jet, Wingmen, and Base Level. After difficult fights, share the battle report with an experienced player; it often reveals weak tanks, misplaced gear, or an attacker in the wrong slot.

This strategy is intended especially for newer and low-spending players. Concentration gives much better results than trying to level everything evenly.

Heroes, roles, and formation

Hero quality

  • Gold / Legendary: the endgame standard. Your goal is five Legendary heroes in the main squad; invest here first.
  • Purple: useful early and often effective against monsters, but replace them as your Legendary roster grows.
  • Blue: do not spend scarce development resources on them.

A 3-star Legendary hero will generally outperform a 5-star Purple hero.

Formation bonus

Matching hero types Squad bonus
3 of the same type +5% HP / ATK / DEF
3 of one type + 2 of another +10% HP / ATK / DEF
4 of the same type +15% HP / ATK / DEF
5 of the same type +20% HP / ATK / DEF

The three hero types are Warrior, Tactical, and Assault. Early on, correct roles and raw strength matter more than matching types. Move toward three, then four, and finally five Legendary heroes of one type as your roster expands.

Every squad uses two tanks in front and three attackers in back. The shield icon identifies a tank; the gun or healer icon identifies a backline attacker.

Position heroes correctly

Slot behavior can decide a close fight:

Slot Damage received Best choice
Front-right Most Your strongest, best-equipped tank
Front-left High Your second tank
Back-center Least Your strongest DPS attacker
Back-left / back-right Medium Your remaining attackers, ordered by strength

The front-right tank is the main focus of incoming fire. If the weaker tank is placed there, it can fall early and expose the whole backline. Back-center is the safest position, so use it for the attacker that produces the most damage.

Team priorities

  • Team 1: main attack squad; receives all best heroes, gear, and resources.
  • Teams 2 and 3: resource collection and rally support; keep their gear at Level 0.
  • Long-term goal: one five-hero squad for each type—Warrior, Assault, and Tactical—but finish your main squad before investing deeply in the others.

Original slot-position research credited in the source guide to VladTheImpaler.

Star levels and skills

Star target Shards for this star Total shards Why it matters
1 star 25 25 First development step
2 stars 50 75 Continue your main five
3 stars 100 175 Achievable target; skills can reach Level 10
4 stars 300 475 Priority target; unlocks the fourth skill and Level 20 skills
5 stars 500 975 Ultimate target; skills can reach Level 30

At 4 stars, every hero unlocks a Specialty skill that gives +20% ATK, DEF, and HP, plus +10% Skill Cooldown Speed. This makes four stars the most important practical target for all five main heroes.

Each hero has four skills. Skill upgrades cannot be reset or recycled, so read each ability and ask for advice before committing Skill EXP. At five stars, only three of the four skills can reach Level 30; choose based on the hero’s role and battle reports.

Collect Legendary shards

Check the Alliance, VIP, and Trial Shops every Monday, and the Honour Shop every month. Prioritize Gold shards. When pillaging trucks, target trucks carrying hero shards. Paid players can also use targeted daily hero packs and Thursday Hero Day offers, but the same rule applies: focus spending on the five heroes in the main squad.

Gear: match the item to the role

Gear Role Priority
Vest Tank Best defensive item; level first
Helmet Tank Secondary defensive item
Rifle Attacker Best damage item; level first
Scope Attacker Secondary damage item

Aim for Legendary gear on every main-squad hero. Purple gear is temporary; dismantle it after replacement. Dismantle Blue and Green gear at the Gear Craft Centre.

Keep every item on non-main squads at Level 0. Dismantle any upgraded secondary-squad gear and reuse the recovered stones on Squad 1.

The Gear Craft Centre lets you craft, fuse lower-tier materials, and dismantle gear while recovering stones from upgraded pieces. Equip your highest Vests and Helmets on the two tanks, and your highest Rifles and Scopes on the three attackers.

Level every main-squad item to 10 before pushing any item to 20. Then repeat toward Level 20. Levels 10, 20, 30, and 40 grant major milestone buffs; Level 40 also unlocks gear stars. A Level 10 Purple item is roughly comparable to a Level 0 Legendary item, so begin collecting Legendary equipment early. After Level 20, use battle reports to decide whether your strongest attacker’s Rifle or primary tank’s Vest deserves extra investment.

Jet (Sky Fighter)

Jet levels and weapons provide passive buffs to the entire squad. Collect Fighter Parts and Combat Chips, and plan upgrades around the next milestone:

Level Important unlock
30 Inferno Missile upgrade
40 RX-2 Viper; Fighter ATK +5,000
50 Inferno Missile can deal 22% extra damage
70 Jamming increases damage taken by 26% for 3.2 seconds
90 Bonus damage rises to 45%
100 RX-3 Orion; All Hero ATK +5%
110 Jamming duration rises to 4.2 seconds
140 RX-4 Destroyer; All Hero Skill DMG +2%
190 RX-5 Phantom; all heroes take 5% less damage

If you are close to a milestone—for example Level 68—finish the push to Level 70 instead of stopping just below the large bonus.

The Jet also has six component slots. Level the components you receive, buy useful parts from the Alliance and VIP Shops, and save Fighter Component Chests for VS Day 3 before opening and fusing them.

Wingmen

Match the Wingman type—Warrior, Tactical, or Assault—to the type of your main heroes. Four fixed positions provide different effects:

Position Effect
Initiate Opens with a shield, then reduces party damage after it expires
Defense Adds DEF to all heroes and extra permanent DEF to the frontline
Attack Jet bombing temporarily raises ATK and increases bombing targets
Support Jet bombing raises backline damage and reduces incoming enemy Battle Skill damage

Progress from Green → Blue → Purple → Gold, with four Gold Wingmen as the goal. Purple Wingmen become upgrade material only after you have the Gold replacements you need.

Check the type carefully before using a Wingman as fodder. Labels can be unclear, and evolution requires duplicates of that same Wingman. Keep useful duplicates whenever possible.

Base Level and soldiers

Each Base Level raises the Hero Level Cap by 5 levels. Upgrade only the prerequisite buildings needed for efficient Base progression instead of leveling every building equally. For example, keep one required Drill Ground current rather than forcing all three to match your Base.

Keep one Soldier Training Camp upgrading whenever possible. Higher troop tiers create one of the largest direct gains in squad strength:

Soldier tier Required Base Level
T7 20
T8 24
T9 27 — the main target for every player
T10 30 — requires substantial investment

There is a separate Training Centre for Warrior, Tactical, and Assault heroes. Prioritize the Centre matching your main squad; avoid spreading early resources equally across all three.

Tech research for Squad 1

Research is easy to neglect but supplies some of the strongest permanent buffs. Costs rise deeper in each tree, so complete efficient upgrades near the top while working toward the valuable lower nodes.

  1. Hero tree: invest in the branch matching your main squad (Warrior, Tactical, or Assault). Spend only enough in the other branches to unlock progress. Work toward the bottom All Heroes ATK, DEF, HP, and Damage skills.
  2. Soldier tree: prioritize Soldier ATK, DEF, and HP. Soldier Load is less important for combat.
  3. Squad 1 tree: excellent value and the least expensive of these trees. It improves hero stats, march speed, and killed-in-action reduction. Use it whenever research would otherwise sit idle.
  4. Super Soldiers tree: extremely important but expensive and requires Research Data. Prioritize Damage to Heroes and enhanced soldier combat stats. Research Data is scarce, so coordinate this tree with Alliance Competition research and spend it deliberately.

Simple order: keep Squad 1 research moving, develop the hero type you actually use, strengthen your soldiers, and steadily advance Super Soldiers without scattering resources into unused hero classes.

Original source document

The native guide above is an editable web edition of the source PDF. Use the embedded document or download link below to compare it with the original version.

ZRoute_Redemption_Squad_Building_Guide.pdf

ZRoute_Redemption_Squad_Building_Guide.pdf